Overflod · Super · Southern San Andreas Super Sport Series
Overflod Entity XXR
Spawn name

Identifiers
- Display name
- Entity XXR
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Overflod
- Class
- Super
- Type
- Car
- DLC
- Southern San Andreas Super Sport Series
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 224 km/h · 139 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,400 kg
Spawn the Entity XXR in FiveM
local model = `entity2` -- 0x8198AEDC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('entity2'); // 2174267100
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`entity2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name entity2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2174267100.
vehicles.meta flags
FLAG_NO_BOOTFLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_COUNT_AS_FACEBOOK_DRIVENFLAG_HAS_INTERIOR_EXTRAS
Open the Entity XXR in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Entity XXRThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






