Enus · Sports · The Diamond Casino & Resort
Enus Paragon R (Armored)
Spawn name

Identifiers
- Display name
- Paragon R (Armored)
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Enus
- Class
- Sports
- Type
- Car
- DLC
- The Diamond Casino & Resort
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 211 km/h · 131 mph
- Drive
- AWD
- Gears
- 8
- Mass
- 2,555 kg
Spawn the Paragon R (Armored) in FiveM
local model = `paragon2` -- 0x546D8EEE
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('paragon2'); // 1416466158
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`paragon2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name paragon2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1416466158.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONSFLAG_HAS_SUPERCHARGERFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_BULLET_RESISTANT_GLASSFLAG_HAS_CAPPED_EXPLOSION_DAMAGE
Open the Paragon R (Armored) in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Paragon R (Armored)The original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






