Vapid · Emergency · Base game
Vapid Unmarked Cruiser
Spawn name

Identifiers
- Display name
- Unmarked Cruiser
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Emergency
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 191 km/h · 119 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,400 kg
Spawn the Unmarked Cruiser in FiveM
local model = `police4` -- 0x8A63C7B9
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('police4'); // 2321795001
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`police4`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name police4 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2321795001.
vehicles.meta flags
FLAG_EXTRAS_REQUIREFLAG_LAW_ENFORCEMENTFLAG_EMERGENCY_SERVICEFLAG_DONT_SPAWN_IN_CARGENFLAG_HAS_INTERIOR_EXTRAS
Open the Unmarked Cruiser in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Unmarked CruiserThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






