Dewbauchee · Sports · Base game
Dewbauchee Rapid GT
Spawn name

Identifiers
- Display name
- Rapid GT
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Dewbauchee
- Class
- Sports
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 201 km/h · 125 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,600 kg
Spawn the Rapid GT in FiveM
local model = `rapidgt` -- 0x8CB29A14
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('rapidgt'); // 2360515092
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`rapidgt`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name rapidgt is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2360515092.
vehicles.meta flags
FLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_RECESSED_TAILLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONS
Open the Rapid GT in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Rapid GTThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






