Off-Road · Arena War
RC Bandito
Spawn name

Identifiers
- Display name
- RC Bandito
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Off-Road
- Type
- Car
- DLC
- Arena War
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 106 km/h · 66 mph
- Drive
- AWD
- Gears
- 1
- Mass
- 85 kg
Spawn the RC Bandito in FiveM
local model = `rcbandito` -- 0xEEF345EC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('rcbandito'); // 4008920556
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`rcbandito`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name rcbandito is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 4008920556.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_IS_ELECTRICFLAG_FORCE_BONNET_CAMERA_INSTEAD_OF_POVFLAG_HAS_JUMP_MODFLAG_DISABLE_DEFORMATION
Open the RC Bandito in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the RC BanditoThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






