Service · Base game
Rental Shuttle Bus
Spawn name

Identifiers
- Display name
- Rental Shuttle Bus
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Service
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 10
Handling
- Top speed (handling)
- 145 km/h · 90 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 5,500 kg
Spawn the Rental Shuttle Bus in FiveM
local model = `rentalbus` -- 0xBE819C63
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('rentalbus'); // 3196165219
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`rentalbus`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name rentalbus is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3196165219.
vehicles.meta flags
FLAG_BIGFLAG_NO_BOOTFLAG_AVOID_TURNSFLAG_HAS_LIVERYFLAG_EXTRAS_CONVERTIBLEFLAG_EXTRAS_STRONGFLAG_EXTRAS_ALLFLAG_PEDS_CAN_STAND_ON_TOPFLAG_DONT_SPAWN_IN_CARGENFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_IS_BUS
Open the Rental Shuttle Bus in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Rental Shuttle BusThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






