Buckingham · Helicopters · San Andreas Mercenaries
Buckingham Weaponized Conada
Spawn name

Identifiers
- Display name
- Weaponized Conada
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Buckingham
- Class
- Helicopters
- Type
- Heli
- DLC
- San Andreas Mercenaries
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 210 km/h · 131 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 1,700 kg
Spawn the Weaponized Conada in FiveM
local model = `conada2` -- 0x9D1D9872
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('conada2'); // 2635962482
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`conada2`, 'heli', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name conada2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2635962482.
vehicles.meta flags
FLAG_DONT_ROTATE_TAIL_ROTORFLAG_NO_BOOTFLAG_DRIVER_NO_DRIVE_BYFLAG_AVERAGE_CARFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_DONT_TIMESLICE_WHEELS
Open the Weaponized Conada in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Weaponized ConadaThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






