Bravado · Off-Road · Base game
Bravado Duneloader
Spawn name

Identifiers
- Display name
- Duneloader
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Bravado
- Class
- Off-Road
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 132 km/h · 82 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 2,100 kg
Spawn the Duneloader in FiveM
local model = `dloader` -- 0x698521E3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('dloader'); // 1770332643
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`dloader`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name dloader is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1770332643.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_PEDS_CAN_STAND_ON_TOPFLAG_POOR_CARFLAG_IS_BULKYFLAG_HAS_INTERIOR_EXTRAS
Open the Duneloader in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the DuneloaderThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






