HVY · Off-Road · Heists
HVY Insurgent Pick-Up
Spawn name

Identifiers
- Display name
- Insurgent Pick-Up
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- HVY
- Class
- Off-Road
- Type
- Car
- DLC
- Heists
- DLC pack
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 8,600 kg
Spawn the Insurgent Pick-Up in FiveM
local model = `insurgent` -- 0x9114EADA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('insurgent'); // 2434067162
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`insurgent`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name insurgent is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2434067162.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_IS_BULKYFLAG_HAS_TURRET_SEAT_ON_VEHICLEFLAG_CONSIDERED_FOR_VEHICLE_ENTRY_WHEN_STOOD_ONFLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYEDFLAG_PREFER_ENTER_TURRET_AFTER_DRIVERFLAG_HAS_DIRECTIONAL_SHUFFLESFLAG_USE_SMALLER_OPEN_DOOR_RATIO_TOLERANCEFLAG_DONT_STOP_WHEN_GOING_TO_CLIMB_UP_POINTFLAG_DISABLE_BUSTING
Open the Insurgent Pick-Up in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Insurgent Pick-UpThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






