Weeny · Compacts · Arena War
Weeny Future Shock Issi
Spawn name

Identifiers
- Display name
- Future Shock Issi
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Weeny
- Class
- Compacts
- Type
- Car
- DLC
- Arena War
- DLC pack
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 1,200 kg
Spawn the Future Shock Issi in FiveM
local model = `issi5` -- 0x5BA0FF1E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('issi5'); // 1537277726
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`issi5`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name issi5 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1537277726.
vehicles.meta flags
FLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_CAN_HAVE_NEONSFLAG_HAS_JUMP_MODFLAG_HAS_NITROUS_MODFLAG_HAS_RAMMING_SCOOP_MODFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_WEAPON_SPIKE_MODSFLAG_HAS_SIDE_SHUNTFLAG_HAS_SUPERCHARGERFLAG_DISABLE_DEFORMATION
Open the Future Shock Issi in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Future Shock IssiThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






