Shitzu · Utility · 2025 update 2
Shitzu Keitora
Spawn name

Identifiers
- Display name
- Keitora
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Shitzu
- Class
- Utility
- Type
- Car
- DLC
- 2025 update 2
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 133 km/h · 83 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 670 kg
Spawn the Keitora in FiveM
local model = `keitora` -- 0xE8039FA7
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('keitora'); // 3892551591
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`keitora`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name keitora is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3892551591.
vehicles.meta flags
FLAG_RICH_CARFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MODFLAG_RECESSED_HEADLIGHT_CORONAS
Open the Keitora in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the KeitoraThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






