Progen · Super · 2025 update 2
Progen Luiva
Spawn name

Identifiers
- Display name
- Luiva
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Progen
- Class
- Super
- Type
- Car
- DLC
- 2025 update 2
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 238 km/h · 148 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,270 kg
Spawn the Luiva in FiveM
local model = `luiva` -- 0xC8163646
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('luiva'); // 3356898886
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`luiva`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name luiva is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3356898886.
vehicles.meta flags
FLAG_SPORTSFLAG_RICH_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_RECESSED_TAILLIGHT_CORONASFLAG_HAS_GULL_WING_DOORS
Open the Luiva in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the LuivaThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






