Albany · Sports Classics · Base game
Albany Manana
Spawn name

Identifiers
- Display name
- Manana
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Albany
- Class
- Sports Classics
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 2,100 kg
Spawn the Manana in FiveM
local model = `manana` -- 0x81634188
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('manana'); // 2170765704
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`manana`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name manana is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2170765704.
vehicles.meta flags
FLAG_SPAWN_ON_TRAILERFLAG_EXTRAS_CONVERTIBLEFLAG_EXTRAS_STRONGFLAG_POOR_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_RECESSED_TAILLIGHT_CORONAS
Open the Manana in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the MananaThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






