Vapid · Vans · Base game
Vapid Minivan
Spawn name

Identifiers
- Display name
- Minivan
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Vans
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 165 km/h · 103 mph
- Drive
- AWD
- Gears
- 4
- Mass
- 2,000 kg
Spawn the Minivan in FiveM
local model = `minivan` -- 0xED7EADA4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('minivan'); // 3984502180
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`minivan`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name minivan is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3984502180.
vehicles.meta flags
FLAG_EXTRAS_CONVERTIBLEFLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKYFLAG_RECESSED_HEADLIGHT_CORONAS
Open the Minivan in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the MinivanThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






