Vans · Import/Export
Armored Boxville
Spawn name

Identifiers
- Display name
- Armored Boxville
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Vans
- Type
- Car
- DLC
- Import/Export
- DLC pack
- Seats
- 5
Handling
- Top speed (handling)
- 158 km/h · 98 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 7,500 kg
Spawn the Armored Boxville in FiveM
local model = `boxville5` -- 0x28AD20E1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('boxville5'); // 682434785
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`boxville5`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name boxville5 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 682434785.
vehicles.meta flags
FLAG_BIGFLAG_AVOID_TURNSFLAG_EXTRAS_STRONGFLAG_EXTRAS_REQUIREFLAG_DONT_SPAWN_IN_CARGENFLAG_IS_BULKYFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_HAS_INTERIOR_EXTRASFLAG_PEDS_CAN_STAND_ON_TOPFLAG_HAS_TURRET_SEAT_ON_VEHICLEFLAG_HAS_DIRECTIONAL_SHUFFLESFLAG_USE_HEADING_ONLY_IN_TURRET_MATRIXFLAG_DISABLE_BUSTINGFLAG_RAMMING_SCOOPFLAG_HAS_BULLET_RESISTANT_GLASS
Open the Armored Boxville in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Armored BoxvilleThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






