Annis · Sports · Import/Export
Annis Elegy Retro Custom
Spawn name

Identifiers
- Display name
- Elegy Retro Custom
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Annis
- Class
- Sports
- Type
- Car
- DLC
- Import/Export
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 195 km/h · 121 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 1,450 kg
Spawn the Elegy Retro Custom in FiveM
local model = `elegy` -- 0x0BBA2261
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('elegy'); // 196747873
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`elegy`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name elegy is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 196747873.
vehicles.meta flags
FLAG_SPORTSFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRAS
Open the Elegy Retro Custom in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Elegy Retro CustomThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






