Pegassi · Motorcycles · Import/Export
Pegassi FCR 1000 Custom
Spawn name

Identifiers
- Display name
- FCR 1000 Custom
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Pegassi
- Class
- Motorcycles
- Type
- Bike
- DLC
- Import/Export
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 200 kg
Spawn the FCR 1000 Custom in FiveM
local model = `fcr2` -- 0xD2D5E00E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('fcr2'); // 3537231886
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`fcr2`, 'bike', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name fcr2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3537231886.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_EXTRAS_SCRIPTFLAG_NO_BOOTFLAG_IGNORE_ON_SIDE_CHECKFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
Open the FCR 1000 Custom in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the FCR 1000 CustomThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






