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Principe · Motorcycles · Base game

Principe Nemesis

Spawn name

Principe Nemesis (nemesis) in GTA 5
Factory paint:Metallic RedMetallic White

Identifiers

Display name
Nemesis
Spawn name
Hash
Int32 hash
Hex hash
Make
Principe
Class
Motorcycles
Type
Bike
DLC
Base game
DLC pack
Seats
2

Handling

Top speed (handling)
185 km/h · 115 mph
Drive
RWD
Gears
5
Mass
250 kg

Spawn the Nemesis in FiveM

local model = `nemesis` -- 0xDA288376
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)

In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name nemesis is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3660088182.

vehicles.meta flags

  • FLAG_NO_BOOT
  • FLAG_IGNORE_ON_SIDE_CHECK
  • FLAG_AVERAGE_CAR
  • FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS

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