Boats · Base game
Police Predator
Spawn name

Identifiers
- Display name
- Police Predator
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Boats
- Type
- Boat
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 158 km/h · 98 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 2,500 kg
Spawn the Police Predator in FiveM
local model = `predator` -- 0xE2E7D4AB
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('predator'); // 3806844075
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`predator`, 'boat', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name predator is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3806844075.
vehicles.meta flags
FLAG_NO_BOOTFLAG_PEDS_CAN_STAND_ON_TOPFLAG_GEN_NAVMESHFLAG_LAW_ENFORCEMENTFLAG_DONT_SPAWN_IN_CARGENFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_DONT_SPAWN_AS_AMBIENT






