Shitzu · Boats · Base game
Shitzu Squalo
Spawn name

Identifiers
- Display name
- Squalo
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Shitzu
- Class
- Boats
- Type
- Boat
- DLC
- Base game
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 145 km/h · 90 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 3,000 kg
Spawn the Squalo in FiveM
local model = `squalo` -- 0x17DF5EC2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('squalo'); // 400514754
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`squalo`, 'boat', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name squalo is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 400514754.
vehicles.meta flags
FLAG_NO_BOOTFLAG_SPAWN_BOAT_ON_TRAILERFLAG_EXTRAS_RAREFLAG_PEDS_CAN_STAND_ON_TOPFLAG_GEN_NAVMESHFLAG_RICH_CARFLAG_AVERAGE_CARFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_DONT_SPAWN_AS_AMBIENT






