Planes · After Hours
B-11 Strikeforce
Spawn name

Identifiers
- Display name
- B-11 Strikeforce
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Planes
- Type
- Plane
- DLC
- After Hours
- DLC pack
- Seats
- 1
Handling
- Top speed (handling)
- 434 km/h · 270 mph
- Drive
- FWD
- Gears
- 1
- Mass
- 14,000 kg
Spawn the B-11 Strikeforce in FiveM
local model = `strikeforce` -- 0x64DE07A1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('strikeforce'); // 1692272545
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`strikeforce`, 'plane', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name strikeforce is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1692272545.
vehicles.meta flags
FLAG_NO_BOOTFLAG_DRIVER_NO_DRIVE_BYFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_DONT_TIMESLICE_WHEELSFLAG_DISABLE_WEAPON_WHEEL_IN_FIRST_PERSONFLAG_USE_WEAPON_WHEEL_WITHOUT_HELMETFLAG_USE_PILOT_HELMETFLAG_HAS_EJECTOR_SEATSFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING
Open the B-11 Strikeforce in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the B-11 StrikeforceThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






