BF · Vans · Base game
BF Surfer
Spawn name

Identifiers
- Display name
- Surfer
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- BF
- Class
- Vans
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 132 km/h · 82 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 2,500 kg
Spawn the Surfer in FiveM
local model = `surfer2` -- 0xB1D80E06
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('surfer2'); // 2983726598
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`surfer2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name surfer2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2983726598.
vehicles.meta flags
FLAG_IS_VANFLAG_EXTRAS_STRONGFLAG_POOR_CARFLAG_DONT_SPAWN_IN_CARGENFLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKY
Open the Surfer in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the SurferThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






