Pegassi · SUVs · Arena War
Pegassi Toros
Spawn name

Identifiers
- Display name
- Toros
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Pegassi
- Class
- SUVs
- Type
- Car
- DLC
- Arena War
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 205 km/h · 127 mph
- Drive
- AWD
- Gears
- 8
- Mass
- 2,200 kg
Spawn the Toros in FiveM
local model = `toros` -- 0xBA5334AC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('toros'); // 3126015148
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`toros`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name toros is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3126015148.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_IS_BULKYFLAG_HAS_INTERIOR_EXTRAS
Open the Toros in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the TorosThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






