Vapid · Off-Road · The Cayo Perico Heist
Vapid Winky
Spawn name

Identifiers
- Display name
- Winky
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Off-Road
- Type
- Car
- DLC
- The Cayo Perico Heist
- DLC pack
- Seats
- 3
Handling
- Top speed (handling)
- 119 km/h · 74 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 1,113 kg
Spawn the Winky in FiveM
local model = `winky` -- 0xF376F1E6
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('winky'); // 4084658662
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`winky`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name winky is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 4084658662.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_IS_BULKYFLAG_EXTRAS_ALLFLAG_EXTRAS_STRONGFLAG_SPOILER_MOD_DOESNT_INCREASE_GRIP
Open the Winky in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the WinkyThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






