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Vehicle Editor V2

Debadge, rim swaps and bodykits for FiveM cars

Open a car, remove its badges and let Fill / Flush close the holes in the paint, swap rims, add parts and export a working add-on resource. The original textures stay visible the whole time.

20 creditsFree to start with 20 credits

How it works

  1. 01

    Open the vehicle

    Upload the car resource or its YFT and YTD files.

  2. 02

    Edit in the viewport

    Click a badge to remove it, run Fill / Flush, pick rims or add parts directly on the model.

  3. 03

    Export an add-on

    Download a resource with the edited YFT, textures and metas, ready to stream.

Files

Takes
.zip.yft.ytd
Gives back
.yft.ytdvehicles.metafxmanifest.lua
Price
20 credits

Questions

What does Fill / Flush do?

After a badge is removed it closes the recess or hole in the body so the panel follows the surrounding curve and paint.

Does it keep the original textures?

Yes. The preview uses the car's own textures and the export keeps them.

Can I reuse parts on other cars?

Detached parts and wheels can be saved to My parts and used in other projects.

Documentation Read the guide

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