Pfister · Sports · The Doomsday Heist
Pfister Comet SR
Spawn name

Identifiers
- Display name
- Comet SR
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Pfister
- Class
- Sports
- Type
- Car
- DLC
- The Doomsday Heist
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 208 km/h · 129 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,550 kg
Spawn the Comet SR in FiveM
local model = `comet5` -- 0x276D98A3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('comet5'); // 661493923
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`comet5`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name comet5 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 661493923.
vehicles.meta flags
FLAG_BOOT_IN_FRONTFLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_CAN_HAVE_NEONS
Open the Comet SR in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Comet SRThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






