Karin · Compacts · Base game
Karin Dilettante
Spawn name

Identifiers
- Display name
- Dilettante
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Karin
- Class
- Compacts
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- FWD
- Gears
- 1
- Mass
- 1,400 kg
Spawn the Dilettante in FiveM
local model = `dilettante2` -- 0x64430650
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('dilettante2'); // 1682114128
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`dilettante2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name dilettante2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1682114128.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_HAS_INTERIOR_EXTRAS
Open the Dilettante in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the DilettanteThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






