Weeny · Compacts · Base game
Weeny Issi
Spawn name

Identifiers
- Display name
- Issi
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Weeny
- Class
- Compacts
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 178 km/h · 111 mph
- Drive
- FWD
- Gears
- 5
- Mass
- 1,200 kg
Spawn the Issi in FiveM
local model = `issi2` -- 0xB9CB3B69
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('issi2'); // 3117103977
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`issi2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name issi2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3117103977.
vehicles.meta flags
FLAG_SPAWN_ON_TRAILERFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRAS
Open the Issi in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the IssiThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






