Mammoth · SUVs · Base game
Mammoth Patriot
Spawn name

Identifiers
- Display name
- Patriot
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Mammoth
- Class
- SUVs
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 3,500 kg
Spawn the Patriot in FiveM
local model = `patriot` -- 0xCFCFEB3B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('patriot'); // 3486509883
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`patriot`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name patriot is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3486509883.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_PARKING_SENSORSFLAG_AVERAGE_CARFLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKYFLAG_USE_RESTRICTED_DRIVEBY_HEIGHTFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONS
Open the Patriot in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the PatriotThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






