Benefactor · SUVs · Base game
Benefactor Serrano
Spawn name

Identifiers
- Display name
- Serrano
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Benefactor
- Class
- SUVs
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 2,400 kg
Spawn the Serrano in FiveM
local model = `serrano` -- 0x4FB1A214
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('serrano'); // 1337041428
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`serrano`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name serrano is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1337041428.
vehicles.meta flags
FLAG_SPAWN_ON_TRAILERFLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_IS_OFFROAD_VEHICLE
Open the Serrano in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the SerranoThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






