Karin · Super · January 2016 Update
Karin Sultan RS
Spawn name

Identifiers
- Display name
- Sultan RS
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Karin
- Class
- Super
- Type
- Car
- DLC
- January 2016 Update
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 195 km/h · 121 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 1,250 kg
Spawn the Sultan RS in FiveM
local model = `sultanrs` -- 0xEE6024BC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('sultanrs'); // 3999278268
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`sultanrs`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name sultanrs is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3999278268.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_HAS_INTERIOR_EXTRAS
Open the Sultan RS in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Sultan RSThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






