Vapid · Muscle · Los Santos Tuners
Vapid Dominator ASP
Spawn name

Identifiers
- Display name
- Dominator ASP
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Los Santos Tuners
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 199 km/h · 124 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,665 kg
Spawn the Dominator ASP in FiveM
local model = `dominator7` -- 0x196F9418
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('dominator7'); // 426742808
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`dominator7`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name dominator7 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 426742808.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CAR
Open the Dominator ASP in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Dominator ASPThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






