Declasse · Off-Road · 2025 update 1
Declasse Drift Walton L35
Spawn name

Identifiers
- Display name
- Drift Walton L35
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Declasse
- Class
- Off-Road
- Type
- Car
- DLC
- 2025 update 1
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 176 km/h · 109 mph
- Drive
- AWD
- Gears
- 4
- Mass
- 1,455 kg
Spawn the Drift Walton L35 in FiveM
local model = `driftl352` -- 0x89D676A1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('driftl352'); // 2312533665
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`driftl352`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name driftl352 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2312533665.
vehicles.meta flags
FLAG_USE_STRICTER_EXIT_COLLISION_TESTSFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Drift Walton L35 in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Drift Walton L35The original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






