Annis · Sedans · 2025 update 1
Annis Minimus
Spawn name

Identifiers
- Display name
- Minimus
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Annis
- Class
- Sedans
- Type
- Car
- DLC
- 2025 update 1
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 196 km/h · 122 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 1,600 kg
Spawn the Minimus in FiveM
local model = `minimus` -- 0xBE5E70B6
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('minimus'); // 3193860278
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`minimus`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name minimus is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3193860278.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_EXTRAS_REQUIREFLAG_CAN_HAVE_NEONSFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MODFLAG_HAS_TWO_BONNET_BONES
Open the Minimus in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the MinimusThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






