Helicopters · 2025 update 1
Higgins Helitours Maverick
Spawn name

Identifiers
- Display name
- Higgins Helitours Maverick
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Helicopters
- Type
- Heli
- DLC
- 2025 update 1
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 211 km/h · 131 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 6,500 kg
Spawn the Higgins Helitours Maverick in FiveM
local model = `maverick2` -- 0x14B83FA8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('maverick2'); // 347619240
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`maverick2`, 'heli', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name maverick2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 347619240.
vehicles.meta flags
FLAG_NO_BOOTFLAG_DRIVER_NO_DRIVE_BYFLAG_NO_RESPRAYFLAG_ALLOWS_RAPPELFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_DONT_TIMESLICE_WHEELS
Open the Higgins Helitours Maverick in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Higgins Helitours MaverickThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






