Karin · Sedans · The Chop Shop
Karin Asterope GZ
Spawn name

Identifiers
- Display name
- Asterope GZ
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Karin
- Class
- Sedans
- Type
- Car
- DLC
- The Chop Shop
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 191 km/h · 119 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,500 kg
Spawn the Asterope GZ in FiveM
local model = `asterope2` -- 0xD3D366B1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('asterope2'); // 3553846961
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`asterope2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name asterope2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3553846961.
vehicles.meta flags
FLAG_SPAWN_ON_TRAILERFLAG_AVERAGE_CARFLAG_POOR_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_RECESSED_TAILLIGHT_CORONASFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Asterope GZ in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Asterope GZThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






