Ocelot · Sports · The Doomsday Heist
Ocelot Pariah
Spawn name

Identifiers
- Display name
- Pariah
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Ocelot
- Class
- Sports
- Type
- Car
- DLC
- The Doomsday Heist
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 205 km/h · 127 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,500 kg
Spawn the Pariah in FiveM
local model = `pariah` -- 0x33B98FE2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('pariah'); // 867799010
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`pariah`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name pariah is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 867799010.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONS
Open the Pariah in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the PariahThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






