Declasse · Muscle · Gunrunning
Declasse Weaponized Tampa
Spawn name

Identifiers
- Display name
- Weaponized Tampa
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Declasse
- Class
- Muscle
- Type
- Car
- DLC
- Gunrunning
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 191 km/h · 119 mph
- Drive
- AWD
- Gears
- 4
- Mass
- 1,400 kg
Spawn the Weaponized Tampa in FiveM
local model = `tampa3` -- 0xB7D9F7F1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('tampa3'); // 3084515313
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`tampa3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name tampa3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3084515313.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_DRIVER_NO_DRIVE_BYFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONSFLAG_TURRET_MODS_ON_ROOFFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_KEEP_ALL_TURRETS_SYNCHRONISED
Open the Weaponized Tampa in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Weaponized TampaThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






