Benefactor · Commercial · After Hours
Benefactor Terrorbyte
Spawn name

Identifiers
- Display name
- Terrorbyte
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Benefactor
- Class
- Commercial
- Type
- Car
- DLC
- After Hours
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 158 km/h · 98 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 10,000 kg
Spawn the Terrorbyte in FiveM
local model = `terbyte` -- 0x897AFC65
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('terbyte'); // 2306538597
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`terbyte`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name terbyte is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2306538597.
vehicles.meta flags
FLAG_BIGFLAG_NO_BOOTFLAG_AVOID_TURNSFLAG_DELIVERYFLAG_EXTRAS_REQUIREFLAG_USE_FAT_INTERIOR_LIGHTFLAG_IS_BULKYFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_HAS_BULLET_RESISTANT_GLASSFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_CREATE_WEAPON_MANAGER_ON_SPAWNFLAG_HAS_CAPPED_EXPLOSION_DAMAGE
Open the Terrorbyte in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the TerrorbyteThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






