Dinka · Sports · The Chop Shop
Dinka Jester RR
Spawn name

Identifiers
- Display name
- Jester RR
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Dinka
- Class
- Sports
- Type
- Car
- DLC
- The Chop Shop
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 175 km/h · 109 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 1,525 kg
Spawn the Jester RR in FiveM
local model = `driftjester` -- 0x96E6932D
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('driftjester'); // 2531693357
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`driftjester`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name driftjester is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2531693357.
vehicles.meta flags
FLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_CAN_HAVE_NEONSFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Jester RR in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Jester RRThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






