Enus · SUVs · The Contract
Enus Jubilee
Spawn name

Identifiers
- Display name
- Jubilee
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Enus
- Class
- SUVs
- Type
- Car
- DLC
- The Contract
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 199 km/h · 124 mph
- Drive
- AWD
- Gears
- 8
- Mass
- 2,660 kg
Spawn the Jubilee in FiveM
local model = `jubilee` -- 0x1B8165D3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('jubilee'); // 461465043
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`jubilee`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name jubilee is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 461465043.
vehicles.meta flags
FLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKYFLAG_HAS_INTERIOR_EXTRASFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_BULLET_RESISTANT_GLASS
Open the Jubilee in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the JubileeThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






