Ocelot · Sports Classics · The Doomsday Heist
Ocelot Stromberg
Spawn name

Identifiers
- Display name
- Stromberg
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Ocelot
- Class
- Sports Classics
- Type
- Submarinecar
- DLC
- The Doomsday Heist
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 198 km/h · 123 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,300 kg
Spawn the Stromberg in FiveM
local model = `stromberg` -- 0x34DBA661
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('stromberg'); // 886810209
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`stromberg`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name stromberg is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 886810209.
vehicles.meta flags
FLAG_CAN_HAVE_NEONSFLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_POOR_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_RECESSED_TAILLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRASFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING
Open the Stromberg in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the StrombergThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






