Bravado · Sports · Story mode upgrade
Bravado Sprunk Buffalo
Spawn name

Identifiers
- Display name
- Sprunk Buffalo
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Bravado
- Class
- Sports
- Type
- Car
- DLC
- Story mode upgrade
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 194 km/h · 121 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,550 kg
Spawn the Sprunk Buffalo in FiveM
local model = `buffalo3` -- 0x0E2C013E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('buffalo3'); // 237764926
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`buffalo3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name buffalo3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 237764926.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRAS
Open the Sprunk Buffalo in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Sprunk BuffaloThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






