Western · Motorcycles · The Contract
Western Reever
Spawn name

Identifiers
- Display name
- Reever
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Western
- Class
- Motorcycles
- Type
- Bike
- DLC
- The Contract
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 200 km/h · 124 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 205 kg
Spawn the Reever in FiveM
local model = `reever` -- 0x76D7C404
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('reever'); // 1993851908
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`reever`, 'bike', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name reever is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1993851908.
vehicles.meta flags
FLAG_NO_BOOTFLAG_IGNORE_ON_SIDE_CHECKFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
Open the Reever in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the ReeverThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






