Dewbauchee · Sports · Import/Export
Dewbauchee Specter Custom
Spawn name

Identifiers
- Display name
- Specter Custom
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Dewbauchee
- Class
- Sports
- Type
- Car
- DLC
- Import/Export
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 205 km/h · 127 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,450 kg
Spawn the Specter Custom in FiveM
local model = `specter2` -- 0x400F5147
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('specter2'); // 1074745671
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`specter2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name specter2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1074745671.
vehicles.meta flags
FLAG_SPORTSFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_RECESSED_TAILLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONS
Open the Specter Custom in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Specter CustomThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






