Canis · Off-Road · The Chop Shop
Canis Terminus
Spawn name

Identifiers
- Display name
- Terminus
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Canis
- Class
- Off-Road
- Type
- Car
- DLC
- The Chop Shop
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 195 km/h · 121 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 2,000 kg
Spawn the Terminus in FiveM
local model = `terminus` -- 0x09FC300D
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('terminus'); // 167522317
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`terminus`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name terminus is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 167522317.
vehicles.meta flags
FLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKYFLAG_EXTRAS_REQUIREFLAG_EXTRAS_STRONGFLAG_SPOILER_MOD_DOESNT_INCREASE_GRIP
Open the Terminus in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the TerminusThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






