Super · Smuggler's Run
Vigilante
Spawn name

Identifiers
- Display name
- Vigilante
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Super
- Type
- Car
- DLC
- Smuggler's Run
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 211 km/h · 131 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 7,500 kg
Spawn the Vigilante in FiveM
local model = `vigilante` -- 0xB5EF4C33
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('vigilante'); // 3052358707
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`vigilante`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name vigilante is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3052358707.
vehicles.meta flags
FLAG_SPORTSFLAG_RICH_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_COUNT_AS_FACEBOOK_DRIVENFLAG_HAS_GULL_WING_DOORSFLAG_HAS_ROCKET_BOOSTFLAG_HAS_INCREASED_RAMMING_FORCEFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_BULLETPROOF_GLASS
Open the Vigilante in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the VigilanteThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






