Dewbauchee · Super · Gunrunning
Dewbauchee Vagner
Spawn name

Identifiers
- Display name
- Vagner
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Dewbauchee
- Class
- Super
- Type
- Car
- DLC
- Gunrunning
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 212 km/h · 132 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,000 kg
Spawn the Vagner in FiveM
local model = `vagner` -- 0x7397224C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('vagner'); // 1939284556
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`vagner`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name vagner is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1939284556.
vehicles.meta flags
FLAG_SPORTSFLAG_RICH_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_COUNT_AS_FACEBOOK_DRIVENFLAG_HAS_GULL_WING_DOORSFLAG_NO_HEAVY_BRAKE_ANIMATION
Open the Vagner in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the VagnerThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






