GTA database
Every Bravado in GTA 5
40 Bravado vehicles from the base game and the DLC updates, with the spawn name for FiveM.
Apocalypse Sasquatchmonster3
Bansheebanshee
Banshee 900Rbanshee2
Banshee GTSbanshee3
Bisonbison
Bisonbison2
Bisonbison3
Buffalobuffalo
Buffalo Cruiserpolbuffalo
Buffalo EVXbuffalo5
Buffalo Sbuffalo2
Buffalo STXbuffalo4
Buffalo STX Pursuitpolbuffalo6
Doradodorado
Dorado Cruiserpoldorado
Duneloaderdloader
Future Shock Sasquatchmonster4
Gauntletgauntlet
Gauntlet Classicgauntlet3
Gauntlet Classic Customgauntlet5
Gauntlet Hellfiregauntlet4
Gauntlet Hellfiredriftgauntlet4
Gauntlet Interceptorpolgauntlet
Greenwoodgreenwood
Greenwood Cruiserpolgreenwood
Gresleygresley
Half-trackhalftrack
Hotring Hellfiregauntlet6
Nightmare Sasquatchmonster5
Paradiseparadise
Rat-Truckratloader2
Redwood Gauntletgauntlet2
Rumporumpo
Rumporumpo2
Rumpo Customrumpo3
Sprunk Buffalobuffalo3
Verliererverlierer2
Yougayouga
Youga Classicyouga2
Youga Classic 4x4youga3
Questions
How do I spawn a Bravado in FiveM?
Use the spawn name with RequestModel and CreateVehicle, or type it into a vehicle spawner such as vMenu or txAdmin. Each vehicle page has the spawn name, the hash and ready-to-copy Lua, for example Apocalypse Sasquatch is monster3.
What is the difference between the hash, the int32 hash and the hex hash?
They are the same number: the joaat hash of the spawn name, written unsigned, as a signed 32-bit integer (what many scripts print) and in hexadecimal. Any of them works where a model hash is expected.
Where does this list come from?
It is read straight from the game files (vehicles.meta, handling.meta and carvariations of the base game and every DLC pack), so the spawn names match what FiveM spawns. The pictures are our own renders.
