GTA database
GTA 5 Utility list
Every utility vehicle in GTA V, 53 in all, with the spawn name to use in FiveM and the hash. Open one for its handling, factory colours and spawn code.
Airtugairtug
Army Trailerarmytanker
Army Trailerarmytrailer
Army Trailerarmytrailer2
Baletrailerbaletrailer
Boat Trailerboattrailer
Boat Trailerboattrailer2
Boat Trailerboattrailer3
Caddycaddy
Caddycaddy2
Caddycaddy3
Docktrailerdocktrailer
Docktugdocktug
Fieldmastertractor2
Fieldmastertractor3
Forkliftforklift
Freighttrailerfreighttrailer
Graintrailergraintrailer
Keitorakeitora
Keitoradriftkeitora
Lawn Mowermower
Mobile Operations Centertrailerlarge
Proptrailerproptrailer
Ripleyripley
Sadlersadler
Sadlersadler2
Scrap Truckscrap
Slamtruckslamtruck
Tankertanker2
Tow Trucktowtruck
Tow Trucktowtruck2
Tow Trucktowtruck4
Tow Trucktowtruck3
Tractortractor
Trailertrailers
Trailertrailers2
Trailertrailers3
Trailertvtrailer
Trailerraketrailer
Trailertanker
Trailertrailerlogs
Trailertr2
Trailertr3
Trailertr4
Trailertrflat
Trailertrailersmall
Trailertrailers4
Trailertvtrailer2
Trailertrailers5
Trailertrflat2
Utility Truckutillitruck
Utility Truckutillitruck2
Utility Truckutillitruck3
Questions
How do I spawn one of these utility in FiveM?
Use the spawn name with RequestModel and CreateVehicle, or type it into a vehicle spawner such as vMenu or txAdmin. Each vehicle page has the spawn name, the hash and ready-to-copy Lua, for example Airtug is airtug.
What is the difference between the hash, the int32 hash and the hex hash?
They are the same number: the joaat hash of the spawn name, written unsigned, as a signed 32-bit integer (what many scripts print) and in hexadecimal. Any of them works where a model hash is expected.
Where does this list come from?
It is read straight from the game files (vehicles.meta, handling.meta and carvariations of the base game and every DLC pack), so the spawn names match what FiveM spawns. The pictures are our own renders.
